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Ridge Racer 64


(Last updated July 20, 2000)

Strategy Guide

  • Galaga '88 mini-game

    Finish Ridge Racer Extreme Extra in first place to play one level of the classic Galaga '88 game. Destroy all forty aliens to unlock the Galaga '88 car and "Galaga Pac Jam" song.

  • Caddy car

    Begin a race on the first track in grand prix mode. At the start of the race, turn your car directly around and drive into the brick wall until you pass through it. A reversed race should now begin. Win this race to unlock the extremely fast caddy car.

  • Crazy Canuck car

    Select car attack mode and choose stage 8 in mirror mode. Defeat the car to unlock the Crazy Canuck car.

  • Pooka car

    Select time attack mode and choose stage 7 or 8. Select set record. Break the record to unlock the Pooka car.

  • 00-Agent car

    Note: Two players are required to unlock this car. Select two player mode and choose team mode. Select three teams and choose stage 7 or 8. Win first and second place to unlock the 00-Agent car.

  • Blinky ghost car

    Drive 99 laps in free run in time attack mode on any track.

  • Car preview

    At the car selection screen or trophy screen, press C-Up, C-Right, C-Down, or C-Left to change the view and rotate the cars.

  • Motion blurring

    During an instant replay, press C-Left to add a motion blur effect.

  • Reverse 360 Powerslide

    Set the drift mode option to "RR64". Begin a game and get to a sharp turn. Stop accelerating, turn the opposite direction from the turn, and accelerate again while still turning. If done correctly, your car will spin around during the powerslide. After you are turned around, control the car as if in a normal powerslide and re-align it with the track. This trick allows your car to get through winding turns without braking or losing speed.


    Game Shark Codes

    Infinite Time811269CA 0700
    Always Place First81056444 0001
    Unlock All Cars8102F19C FFFF
    8102F19E FFFF
    Unlock All Tracks & Trophies81043530 FFFF
    81043532 FFFF
    81043534 FFFF
    81043536 FFFF
    Grand Prix Mode Codes
    Car Modifier8113CF5A 00??
    Track Modifier8113CF6A 00??
    Quantity Digits to Accompany Car Modifier Code
    00 - F/A Racing
    01 - RT Ryukyu
    02 - PAC Racing
    03 - RT Solvalou
    04 - RT Pink Mappy
    05 - RT Blue Mappy
    06 - Galaga RT Prid's
    07 - Galaga RT Carrot
    08 - RT Bosconian
    09 - RT Nebulasray
    0A - RT Xevious Red
    0B - RT Xevious Green
    0C - Dig Racing Team
    0D - Micro Mouse Mappy
    0E - 13th Racing Kid
    0F - White Angel
    10 - Digipen Racing
    11 - Assoluto Infinito
    12 - Age Solo Supernova
    13 - Atomic Purple
    14 - Extreme Green
    15 - Terrazi Terrific
    16 - Lizard Nightmare
    17 - Screamin' Eagle
    18 - Ultra 64 (Full Stats)
    19 - 00-Agent
    1A - Galaga' 88
    1B - Blinky
    1C - Red Shirt Rage
    1D - Crazy Canuck
    1E - Caddy Car
    1F - Pooka
    20 - Trophy Room
    21 - Ridge Racer Novice
    22 - Revolution Novice
    23 - Renegade Novice
    24 - Ridge Racer Intermediate
    25 - Revolution Intermediate
    26 - Renegade Intermediate
    27 - Ridge Racer Expert
    28 - Revolution Expert
    29 - Renegade Expert
    2A - Ridge Racer Extreme
    Quantity Digits to Accompany Track Modifier Code
    00 - Ridge Racer Novice
    01 - Revolution Novice
    02 - Renegade Novice
    03 - Ridge Racer Intermediate
    04 - Revolution Intermediate
    05 - Renegade Intermediate
    06 - Ridge Racer Expert
    07 - Revolution Expert
    08 - Renegade Expert
    09 - Ridge Racer Extreme

    Back To Nintendo 64 Index


    jokes



    jokes


    Three lawyers and three engineers are traveling by train to a conference. At the station, each of the three lawyers buys a ticket while the three engineers buy only one ticket.

    "How can the three of you travel on one ticket?" asks a lawyer.

    "Watch and you'll see," answers an engineer.

    Aboard the train the lawyers take their respective seats while all three engineers cram into the restroom and squeeze the door closed behind them.

    When the conductor comes around collecting tickets, he knocks on the restroom door and says, "Ticket, please." The door opens a crack and a single arm emerges with a ticket in hand. The conductor takes it and moves on.

    The lawyers are impressed with this clever idea. One the way home from the conference, they decide to copy the engineers' technique. At the station, they buy a single ticket for their return trip. To their astonishment, the engineers don't buy a ticket at all!

    "How in the hell are you going to pull this off?" asks a lawyer.

    "Watch and you'll see," answers an engineer.

    They board the train. The three lawyers cram into one restroom and the three engineers cram into the other restroom.

    Shortly after the train departs, one of the engineers leaves his restroom and knocks on the other restroom door. "Ticket, please!"




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